My name is Destiny Finister,
I am a 2D Game and Technical Artist that does UI, concepts, props, shaders/VFX and animation. I love drawing, creating characters, making stories through my illustrations, and just anything related to art! I'm always willing to learn new art processes or technical skills and apply those directly into my work. For me, designing and illustrating is about solving problems, making production-ready assets, and being part of a collaborative vision.
I'm endlessly inspired by sketching and painting, but nothing compares to the thrill of seeing my concepts and engine setup help shape a project's big picture and support the team around me. When I am not doodling in my sketchbook or iPad, I am always playing games, cooking or learning photography!
CONTACT ME
Thank you!
Industry Endorsement
"Destiny has a great ability to take an idea or rough direction and develop it into artwork that fits the visual identity of the project. Just as importantly, she understands that game art needs to work within the game itself..."
— Rey Samonte, Software Engineer & Game Developer
"Destiny picked up Unity, GitHub, and complicated technical systems incredibly fast... If I had a game studio, I would hire her myself."
— Meg Viola Fox, Game Developer & Artist (10+ Years Industry Veteran)
Contracted as a 2D Technical Artist for Kahuna Studio - 2026
Participated in a Game Art Workshop by Meg Viola Fox - 2026
Employed at Luxark as a JR. Concept artist - 2025
Graduated in 3DSense Media School - July 2024